Sunday, March 6, 2016

Laptops in School Cartoon


                     In the cartoon above in the background it shows a professor or teacher in the

giving a lecture and the students located in the middle are following along and paying attention to 

the teacher on their laptops whereas the two boys in the back are playing games. The students that 

are following along are juxtaposed with the students who aren't to call to action that technology

like tablets and laptops may help learning but in reality they are going to be a distraction for

students. The cartoonist clearly ridiculed the idea of technology in classrooms and shows his

position that they are in fact distractions. Also, in the cartoon the point of view is split between 

supporters and critics because supporters claim it is helping which in the cartoon some students

are using the laptops as a tool while the critics point of view is shown in the two students

in the back playing games rather than learning. It is ironic because usually kids in the back

of the classroom dose off behind textbooks and the same is shown here with laptops

the kids in the back who are less supervised are also slacking off this just further strengthen the

cartoonist's argument by saying that tablets aren't going to change the way students behave

in class and the slackers are going to still be dozing off. In addition, the cartoonist displays his  

position through a visual image rather than verbally and uses the logic that laptops have games

and kids are going to play them no matter if it's school time. In conclusion the cartoonist is trying

to persuade his audience that tablet and laptops are somewhat beneficial but in reality 

they are still distractions for students and it won't change their behavior.

Singer, Andy. Computer Games in Class. Digital image. Darly Cagle's The Cagle Post Cartoons and Commentary. 4 Dec. 2013. Web. 6 Mar. 2016. <http://www.cagle.com/2013/12/computer-games-in-class/>